
From then on it’s a case of using skills like grappling hooks or flying or throwing chickens as the hunter to catch the witch. Now my memory is a bit hazy but I think a game came out whereby you hid as a cardboard box or something and people had to find you? Anyway Witch it, it’s a game whereby the witches can turn into any prop in a level and hide whilst the hunters can roam the level and throw potatoes at props and if a witch is hot they will scream. Tutorial videos have different volumes.Pain in the ass to leave a lobby and go back.No way to hide rooms with passwords in the search list.
Props for creativity have to be found and used in online games first. The controller doesn’t always work in the menus and it disconnects. In creative the map stays as one but you can add anything anywhere in terms of props. Creative mode settings-map, public/private, password, and player count. Custom game settings-map, public/private, password, game mode, max players (1-16), hide time, search time, hunter ratio, hunter stamina, idle kick, show allied witches and spectators can see witches. Can filter the search by region and game type. Match options- quick match, server list, custom match, and creative mode. Witches can change into anything, whereas hunters can throw potatoes at anything to find the witches. Both sides have skills and the main move.
Four game modes-Hide and seek, mobification, hunt a hag, and fill a pot. Controller and mouse Invert axis and sensitivity sliders. Graphics-fullscreen, resolution, resolution scale, v-sync, frame rate limit, gamma, sharpen, a field of view slider, motion blur, anti-aliasing, view distance, shadows, post-processing, visual effects and, textures. Launcher options-play/restore config defaults and start without intros.
Hunters are tasked with seeking hidden witches that blend in with the environment – trust no furnishing, grocery, or utensil! Witch It is a multiplayer hide & seek game.